Mistweaver Dungeon Guide
Welcome to the Mistweaver Dungeon Guide for Shadowlands! On this page, you will find an overview of how to heal Mythic+ Dungeons as a Mistweaver, as well as a breakdown of each of the dungeons in Shadowlands.
It is important to note that these guides are meant to be an entry into mid-higher level keystones from a Mistweaver-only perspective. They are by no means a comprehensive guide of every mechanic or ability that you will find in a dungeon, but instead offer an overview of need-to-know information for a Mistweaver wanting to get into pushing higher key levels. For a basic, beginner-friendly dungeon guide, please check out the Dungeon Overview on Wowhead.com.
If you have any further questions about the guides or suggestions on how to improve them, you can always contact us in the Mistweaver Monk section of the Peak of Serenity Discord server!
Overview and What’s New in Shadowlands
Invoke Yu’lon, the Jade Serpent
Hooray! They have added a cooldown to our base kit, which is a totally new spell which takes Soothing Mist to another level. It now channels 3 Soothing Breaths, which each one heals for about half of Soothing Mist’s healing, and gains “the same bonuses that JSS does” which… well, we don’t know what those are — maybe Blizzard has plans for Soothing Mist bonuses in the near future, or perhaps they have no idea either.
Invoke Chi-Ji, the Red Crane
This talent has been completely reworked. Instead of the zipping around “crackbird” we’re used to from Legion and BfA, it performs similarly to Conflict and Strife’s Way of the Crane ability. Whenever you damage an enemy with Blackout Kick (including Teachings of the Monastery hits), Rising Sun Kick and your initial use of Spinning Crane Kick, it will produce a Gust of Mists healing event on 2 targets, which is currently exactly what your Mastery heals for. And, for each aforementioned trigger of Chi-Ji’s Gust, you also get a stack (up to 3) of Invoke Chi-Ji, the Red Crane, which reduces the cost and cast time of Enveloping Mist by 33%.
Touch of Death
A very nice ability to see return for all specializations as a class inspired by martial arts. Its rank 2 allows us to use it on an enemy below 15% HP, meaning you should get at least 1 usage out of it on every boss.
Enveloping Breath is a new passive we learn at level 58. While Yu’lon or Chi-ji is out and about, whenever you cast Enveloping Mist, she will cast Enveloping Breath as well. Enveloping Breath heals for 30% SP per second, which is half of Enveloping Mist, and is cast within 10 yards of your Enveloping Mist target. This buff is a HoT on 6 people that has a “10% increased healing received” function, much like Enveloping Mist. The throughput of Yu’lon and Chi-ji can vary depending on how much mana you want to spend on Enveloping Mist as Enveloping Breath does a lot of throughput. This means it can range from a decent to an extremely strong throughput cooldown.
It’s off the GCD now! In addition to this, the duration was changed to 10 seconds instead of 12 to account for it being off the GCD.
- Strong Single Target healing through the use of Enveloping Mist and Vivify.
- Physical damage amp through Mystic Touch
- A strong execute with Touch of Death
- High mobility with things such as Roll, Transfer, and Tigers Lust
- Strong Crowd Control with leg, Ring of peace, and Paralysis
- Very dependent on mana
- Lower active DPS compared to other healers
- Poor healing on the move
Mystic Touch – Increases all physical damage done to the target by 5% this includes damage from other people. You only need to hit a target once and its on them forever.
Tigers Lust – Increases a targets move speed by 70% for 6 seconds and removes all roots.
leg – Stun the mobs around you. Pretty straight forward.
Ring of Peace – An Area of Denial spell that knocks any enemy within it away. This can be used a pseudo interrupt on a massive amount of mobs.
Paralysis – This is a single target spell that incapacitates a target for 60 seconds. Only one of these may be out at a time. You can use this as a pseudo interrupt on a single target or to freeze a mob to help easily get around them.
Mythic Dungeon Tools – Must have. This addon is absolutely essential for planning routes, communicating plans with party members and checking abilities of certain mobs. This is the first thing you should get as a tank wanting to do M+.
Interrupt Tracker – Must have. There are many versions out there, so find one that works for you, but this is the one that I prefer.